The Board Games of 2021

A LOT of games came out during 2021 despite supply chain issues, despite shipping issues and despite a lot of people working from home. It was a deluge…

Quantity does not equal quality though, and many of the games I saw or looked at were the same old tired worker placement point salad that everyone still seems to be pretending are fun to play after basically playing the same game with different art over and over again for the last five years. While not endless trash like Hollywood, and endless stream of the same thing.

That said, there were some interesting games that came out in 2021, likely many of which I didn’t get exposed to yet and will sometime in 2022 as the better games start to bubble up from the vast amount of chaff. Here’s what we got to play that was new this year.

Bloodborne: The Board Game

Well this was another giant CMON game I fell for and spent a lot of money on. With only 2 plays so far I’m not sure it was a good idea. This game is basically Hellboy with a strange card-driven combat that at first is totally counter-intuitive. While this might not see much play, the miniatures are incredible and I really just need to paint the guy with the Kirkhammer and I’m satisfied. I have a few friends that are really into Bloodborne so this may hit the table at some point. Otherwise it’s another Zombicide: Invader that just did not hold any interest even for my kids after a couple plays. CMON has some great games, but they rehash the heroquest/tons of miniatures thing over and over again, and again.

Dune: A Game of Conquest and Diplomacy

This is a shorter, 4 faction version of the original 1979 DUNE game from Avalon Hill by the original design team. Got in only one play and I think this is a winner if you want the feel of the original game but want to bust this out on a week night instead of a weekend. There are a couple modifications that shorten the game a lot (like no auction phase) which I like, but part of me wanted to get out the real game. I will try to get this to hit the table as much as possible this year.

Pax Viking

Ahhhh the Pax games… this was an odd one, even for Pax games as it’s much less like the original (Pax Porfiriana) and more like Merchants of Venus or Wasteland Express. I played this only one time with 6 players (mistake) and so I can’t really see where this one’s core draw is yet. Probably a sleeper hit that has just not gotten to the table again yet. The circle shaped cards are.. interesting…

Vampire: The Masquerade – Rivals Expandable Card Game

This I’ve only played once so far and am interested in playing more. It’s an LCG with many of the same rules from Jyhad/V:TES from back in the day, but shorter playtimes and some different win conditions. This being an LCG, it’s hard to judge after just one play and fumbling through the rules at that. One to watch. It has to compete with one of the best games ever: Shadowfist so let’s see what happens.

Spartacus: Game of Blood AND Treachery

This is a new reprint of an older game with new art and slightly adjusted gameplay. I LOVE this game and can’t wait to play it more. It’s very silly, the table talk and interaction is hilarious and the backstabbing feels wonderful to be on the receiving or giving side. Yes, it’s a classic and not really new for 2021, but this version hopefully will get an expansion or two to round out the game and add more players! I really like the card art compared to the photos from the show as well.

The Hunger

I’ve saved what I think is the best for last. The Hunger is a very new game by Richard Garfield, and after two plays, this is one the family can agree upon as good which was a Christmas Miracle! It combines a race game with market manipulation and deck building into an awesome blend of mechanics that go way beyond the sum of it’s parts. My only small complaint is that the board can be tough to read due to how glossy it is. This would be better matte for sure. The original name for this was Fat Dracula or Fat Vampire and that’s what we call it because your vampire gets fat and slow as the game progresses if you are not careful and can easily burn up to ash at dawn, giving it a wonderful Dungeon Quest feel. Like Dungeonquest, you don’t really effect the other players during the game except to bump them off spots on the map if you land on them. Most of the time the lack of interaction is a big deal breaker for me, but with these push-your-luck games it has proved to be acceptable. It’s the big non-interactive Euros that really put me to sleep.

There you have it, I have some work to do with playing games released in 2021 now that we are in 2022, namely ANHK and the new Cthulhu version of Battlestar Galactica: Unfathomable.

For 2022, I’m pumped for Stationfall and Bios Mesofauna the most, with the new version of Massive Darkness in third place.

Long Gamehole con 2018 post

Got to Gamehole con Friday and Saturday to good effect.   Yet, again I think it’s the best con in Wisconsin aside from Gary Con, which is great on account of it’s location in Lake Geneva and it’s focus on old school RPG’s (which includes the current incarnation of D&D).

The dealer hall was small, but had a good selection. There was one vendor that had superlative deals on board games (like you’d see on Amazon) and that was a feeding frenzy. I had to get out of there without spending anything, but my friend’s certainly did.

Friday was all board games, all damn day and it was great. I like to try stuff either from my collection or from other people’s that I haven’t tried before so that’s what we did.  Saturday we played Numenera for half the day and then got back into the board games.  ALL of my events were apparently cancelled so I wasted some money on those.  Michael Curtis’s DCC events were all gone, so that sucked.

First up was a co-op called Batman the Animated Series.  Most of the time I despise the co-op games and avoid them as much as possible on account of the quarterbacking issue and most of them are pretty boring after more than one or two plays.  This was a decent game.  Moved fast, was not super quarterbacky and we were playing with the designer (Mike) who did give suggestions on what to do, but he wasn’t like I would be if I knew the game (i.e.: terrible).    Actions are definitive and you can really do a lot of crazy stuff in order to meet the Act’s goals.  The buildings are neat but they block line of sight to the other parts of the city a bit if you are sitting down.  I could see this ‘engine’ being great for a game of alien invasion (say the Invid from Robotech) BUT where each player has a secret goal as well as the goal of saving the world to shut down any possibility of quarterbacking.

Matt caught Eric Lang walking around and talked to him about Rising Sun (a great game) and other stuff.

Saga of the Norsemen.  This is an area control point salad game.  I remember them playtesting this up at Game Universe a few years back.  This is not a bad game at all, but has some typos that caused MASS confusion when we first started (Chieftains are heroes or?? what).   Overall though I think this plays solid with enough people.  You try to influence the Viking countries (by having the most influence in each which is handled by card draws) and direct where they go viking so you can get the spoils.  I’m not sure who YOU are supposed to be in the game (an arms dealer? a viking god?).   Matt did not like this one all that much, but better than the next one.

Bunny Kingdom.  This is a drafting area control point salad.  In fact it is probably the ultimate in this type of game. I liked it at first but as the game wore on there was a lot of maths and then more maths.  There are people that will love this game– trying to squeeze out point here and there and set up comboes, but near the end of the game it was obvious the winner had been determined during the third turn and there was no catching up.  Neither of the other players dug this much.  Very EASY to play though.  This made me simply want to play Feudality by Tom Wham.

Next up was Victory Or Death (a Quartermaster General game).  I have a thing for the long, terrible war between Sparta and Athens which ended up completely pointless and could have destroyed Western civilization as we know it.  This game pits Corinth and Sparta vs the Delian League and Athens in the typical ‘card deck is your economy and war powers’ quartermaster game.  Needless to say, if you like 1914, you will dig this game.  I enjoy the theme a lot more despite the fact that I got my ass kicked as the Delian League/Athens vs Justin and Matt.  I do take consolation that the Spartans were terribly frustrated during the game with all of their attempts to do anything shut the fuck down, and it was Corinth that eventually took Athens.  The supply rules in this game are a bit difficult to grok, but the rest is very easy.  Excellent game.

Colt Express.  This is a Robo Rally type of game where you play as bandits trying to rob a train and shoot each other.  Theme is excellent and the components are very interesting.  It’s not a deep game, and I can’t see repeatedly playing this, but it was fun.  There’s a mcguffin that you pretty much need to get in order to win the game and that can be difficult to figure out at first.  I knocked the shit out of the holder of it multiple times, but couldn’t pop it out of his possession.  I’d play this again with the kids.

Fairy Tile.  I had my daughter with on Saturday and so we busted out some lighter fair.  This is a game where you try to move three pieces on a board in order for you to play cards from your hand. You have 10 cards and you win if you are able to play them all.  It’s a tricky little game that plays fairly fast.  I like the tri-hex board (I use that in my upcoming game as well) and the components, art and the miniatures are top drawer.  I can’t see playing this with adults much, but with kids– great.

Keyforge-this is our the game of the con.  They should have had a lot more decks/stuff available for people to buy instead of this pre-release BS!  This was at a game con for fucksakes four days away from the game’s release– just sell the stuff.  Anyway, we got some decks after the demo and were pleasantly surprised at how good it is. While the TYPE of game that it is is nothing really crazy, the fact that you collect DECKS instead of cards is something really special and frankly, sort of insane.  My kid said: “out of five stars the game is a six.”

I will be doing a post just about keyforge shortly after playing 10-20 times for the two readers of this blog that may think they want to buy it.