Bestigor test model

Oh yeah– bad weather and back to painting is in full swing (albeit Skyrim and Saints Row 3).  I did a paint test model for my bestigor unit and here it is.  Mostly this post is to list out all the colors so I don’t forget what I used.  I’m going to do 3 metal treatments and probably another skin treatment to mix up the look of the unit.  I want especially to do the bestigor’s snouts black like the cover of the book, but didn’t do it on the test model.  Note, I got ripped off by a guy on ebay selling bestigor bits and so his body is actually from the new Gor kit.  Except for a couple places on the upper body, it looks totally fine– though the normal bestigor have armored (and sweet lovin’) thighs.

in Progress

Horns: deneb stone washed with delvan mud and highlighted with deneb stone and skull white.  This is from WD and worked out really well.

Skin: same as always: Dark Flesh, Vermin brown, Vermin brown + bronzed flesh (a discontinued color at this point)

Metal:  Tin bitz, drybrush boltgun metal generously, drybrush silver a bit and wash with Vallejo Smoke with a lot of water – this gave a great weathering

Fur: not happy with it on this guy but here it is: beastial brown washed with delvan mud, highlighted with Snakebite leather and then snakebite + a bit of bronzed flesh.

Axe handle: scorched brown washed with black ink + delvan mud, highlighted a tiny bit with bleached bone

Leather: black as a base color, highlighted with snakebite leather and edge highlighted with deneb stone with a final wash of delvan mud. This is another WD recipe– on paper that should look like shit but it works out awesome on some parts.

Base:  absolute key to every miniature looking good. If you’re going to be anal about something, the base is it.  Bestial brown over black (important as black forms the lowest highlight, drybrushed heavily with snakebite leather, then again pretty heavy with bleached bone with a wee bit of static grass glued on here or there. Make sure to do the flat sides of the base in at least 2 coats of bestial brown to get a good finish.

All in all, I’m pretty happy with it– it’s not awesomely great, and while the Bestigor are the best heavy infantry in Warhammer 8th edition, he’s still just a rank and file.   What you can’t see here is that his left arm is poorly attached to the axe hand and looks atrocious if you look up close on that side. However in a unit ranked up, this will be totally invisible.

completed angry beast with his buddies in the back waiting for their turn

Warhammer milestone (millstone?) 50 Gor!

Well the weather has turned to pure shite and so instead of going outside and getting fresh air and exercise, it’s the season for sitting in a dank basement doing stuff, and I have no more excuses for not working on the hairy beasts (well except for kids, work and Skyrim).   Last night I completed my first unit for Warhammer Fantasy Battle ever by actually painting up my first unit base–and it was a big one– 50 gor with a hero, champion and standard bearer on 25mm bases.   As you can see, I have a couple extra musicians in there so I have to paint up a few more rank and file to replace them, but it doesn’t change the fact that I can slap this giant unit of beastmen on the table complete with a painted and flocked unit base.

very very angry and rapinesque are they

The base itself is from Gale Force 9 that I picked up this summer at Gencon.  While solid in construction, it is slightly warped (nothing you can notice without looking really close, and I chalk that up to this being probably the biggest unit base they have, though Skaven players run slave units of 80-100 so this is not all that big of a unit).  Hopefully having this weight of lead on it will flatten it out a bit because as you can see, this unit spans the history of GW’s beastmen with some of the mid 80’s models interspersed with the 5th edition “these guys look too small to have 2 wounds” to the excellent 6th edition kit.  In the front rank is an old Minotaur from the 80’s.  You can see how small he was compared to the new kit.

As much of a triumph as this is, it’s still just the beginning. Behind these lads is a unit of 30 bestigor (the big boys!) and I’ve got a spawn, a giant, 65 ungor, another Razorgor and a chariot to paint up in addition to building a herdstone to rape the Magic phase.  As slow as I paint, it’s going to take years to get it all done…but at least I have this in the can!

from the top (and yes I see the flagrant mold line--ugh)

GenCon 2011

I actually made it to the Con this year, family in tow just off a weekend+ of strep throat for me and the missus as well as my car getting totaled in a t-bone on the way to work.  We were crossing our fingers up to the last minute that the one uninfected shorty in the family would stay healthy and she did: in her body at least.   After 5-6 hours at Gencon, I will never be sure if she’ll be right again.  As any attendee is well aware, some of the things viewed there can never, ever be unseen.  There was one moment of almost-regret when, while being dragged through the morass in the dealer hall by her and her cousin, we essayed into a dank waft a malodor the likes of which neither of their young, unblanched olfactory organs had experienced before.   While I winced and imagined the sort of lifestyle choices that accompanied such a reek, they just pushed on, dragging me to whatever corner of the dealer hall their fancy took them.

Saturday I was free from the burdens of unprotected sex and I while I missed the Shadowfist world championship by 23 minutes, it gave me ample time to wander around and get some demos and shop.  Here are some of the results I can remember.

Ventura: new game by Fantasy Flight dealing with the Condotierre period in Italy.  Interesting take on the whole ‘hexes make up the board’ mechanic that Nexus Ops, Kings and Things and Twilight Imperium use.  You draw and lay the tiles nearest your own controlled area, so the board builds out form a conflicted center.  All and all, an easy, fairly elegant area control game that I would have picked up immediately had the price point not been… drum roll please: 80$ !  That’s what I would expect to pay for a big box hobby game like Descent or Ikusa.  While it seemed like a good game, the price point is going to crush it.

Blood Bowl League Manager:   An insta-buy when it comes out, this was the belle of the ball for me.  I was highly skeptical they would be able to pull this off, and they did!  It’s a little deck building a bit of bluffing, some luck and the most important part: they integrated the block dice really well into the whole game mechanic.   Essentially, you have a deck of your players and you play them on different games that make up a season.  It’s abstracted but essentially represents you pulling out all the stops for a game with a player position for whatever effect in that game.  If you have more strength than the opponent for each game, you win and get whatever benefits the game provides.  This could be more player cards, some team special abilities or special coaches (or just fan factor).  Whoever has the most fan factor at the end of the league wins.   Looks like it can scale with players and really easy to play a short game or a really long campaign.  Can’t wait to get my hands on this one.  FF ran out of their 300 copies on Friday morning, or so I heard.  Damn.

Rune Age:  Another new one from Fantasy Flight.  I half-heartedly tried to get into a demo of this but after looking over someone’s shoulder and seeing how Dominion-esque it was, I took a pass.   Some will like this a lot.  Unless someone says it’s not like Dominion at all, I’ll take a pass on this one.

Talisman Dragons: it was there, but after the 10 hours worth of games a few weeks back, I was just not ready to pick this up yet.  Definite purchase, just later in the Fall.

Shopping.  I was tentatively looking for some Dreamblade stuff and it was found only at one booth and fairly expensive.  I missed last year’s con, but there was plenty around in 2009 to be had, mostly for a song.  It’s a solid area-control miniatures game and with the figures super cheap, no reason not to pick up a bunch.  As they ramp up in price; not so much.

AT-43 was also on my list, and I found one booth with a couple of very cheap items I needed, and another booth with a bunch that was half off retail, but still expensive for my tastes.  Again in 2009 there was  a ton to be had (mostly due to Fantasy Flight’s liquidation) but that well has very much dried up.  AT-43 is an excellent game and I’m quite close to having a Therian and Red Block army of some size to meddle with.  Along with AT-43 is the old 3.5 Confrontation stuff– amazing minatures for the most part and one booth had a bunch, but they just didn’t have anything I really needed.  I may be kicking myself someday for not breaking the bank picking some of it up.   The main issue is, I paint so slowly the stuff will sit in boxes for a decade before a brush hits it at all.

Warhammer: I found a booth that had TONS of bits and I will be hitting that every year that they make it.   I would literally spend the whole con going through their shit. They didn’t have anything exceptionally old, but had a mess of stuff for any and all of the big box GW games (Necromunda, Blood Bowl, BFG, Man O War, etc).

Sadly, I didn’t buy a single ‘new’ game to say, like most years,  “a ha! I got this at Gencon, we must play!”  This is due to blood bowl league manager being sold out and Ventura– well 80$ was just too much to spend.

"I'm not sure what that smell was my childe, let's move on quick!"

Shadowfist.  Though I missed the nationals Saturday morning, I did make it to the invite-only tournament for past tournament winners, which started right after the morning tournament final concluded after a 4 hour final!   I was able to pull out the win after getting a tie in my first game, winning my second game after a long slough (thank you petroglyphs!) and winning in short order the three man final.   In the final against ascended and architects (least that’s what I saw), I started strong and got a High Noon face off using a foundation character (thank you Yellow Senshi Chamber!) and a ring of gates out (protecting from stuff going back into my hand which my deck hates).  The Ascended player laid out bull market (5 power to all players) as a response to the end of my turn, allowing me the power to lay out a site and be at play and take for my next turn.  Then he announced that he had gotten all Feng Shui in his draw.  Now, getting all Feng Shui at a time like that really sucks, but to announce it in the final of a tournament–it basically said to both myself and the other player that he was pretty much out of denial cards and we needed to go for the win.  The Architect player to my right brought out some little stuff, but couldn’t take a site (thank you Final Brawl!) and after gaining 4 power in addition to the 5 from the Bull Market, I was able to lay out a foundation character, a Big Brusier and have a power left for a confucian stability to stop the inevitable zzzzzap (which came in the form of an Op Killdeer).  Going for the win, the brusier got redirected onto a 9 body site (he’s only 8 fighting) , but my foundation character’s damage was redirected onto that 9-body site via the yellow senshi chamber, reducing it to a feastable number for the big brusier, for which the table had no answer.  All in all, I got real lucky with my draws and was able to capitalize on both the bad luck of the other players as well as some mistakes on their part.

The deck list is here.

My MVP cards:

Character: Big Bruiser

Event: Blue Meditation

Edge: Shield of Pure Soul

Feng Shui: Petroglyphs

State: none in deck

After winning this and the Wisconsin state championship this year after many years of tournaments of just barely not making it into the finals, I’m looking at a long decade or so of getting my ass handed to me in competitive play as I well deserve.  Bring it!

Mraakbowl Finals!

The Skinny Dippers (Skaven) and Goatsee (Chaos) made it into the finals of the Mraakbowl.

The Norse team (top seed) was knocked out of the running after a hard fought 4-2 shoot out with the Skaven. While the Norse are arguably the worse team in Blood Bowl, their coach is arguably the best coach in this league to have brought them so far.

The Amazons, in contrast, are one of the better Blood Bowl teams, but just couldn’t stem the tide of Chaos, losing 2-0 in what amounted to a big frown from Nuffle on all of Amazonia and the inevitable questioning by the coach of the dodge skill’s existence if his ladies can’t dodge worth a damn.  Chaos, on the other hand, was dodging up a storm with everyone on the team as if they had greased themselves up with pig-fats.  Shockingly, none of the Chaos team made the leaderboard for most casualties inflicted, a sad state of affairs that will likely be rectified during the Mraakbowl Final.

Stay tuned to see whether or not Nuffle favors the Horned Rat or He who sits on a Brass Throne atop a Mountain of Skulls.

It’s bad when….

…you find a print out at the top of a stack of papers next to the printer at work of your 1000 point beastman army.   It LOOKS like a normal spreadsheet except that it has words like Chaos Hounds, Gorbull and Bray Shaman on it.  Obviously someone found it and put it right on top.  I don’t even remember printing it is what’s worse.

The Mraaking Blood Bowl League

After much ado ado, we finally got an even number of players for the Mraaktagon Blood Bowl league (not with miniatures this time but via the Legendary Edition online).  Here are the teams.

Steveformer – Amazons

Sensless – Skaven

Littlemute – Chaos

Nodamage – Undead

Turftoe – “High” Elves

Ultrasmurf – Norse (!?)

My guess for the winners? We have two heavy hitting teams and four agility/passy teams (yes the Skaven are a bit of both).
High Elves and Skaven in the final. High Elves 3, Skaven 2.

Warhammer Fantasy Battle – Storm of Magic: July

probably no dwarf wizards

WFB 8th edition kicks total ass.  I’ve mentioned this before, and I will continue to keep reiterating it.  Other than Blood Bowl, which is the best thing Games Workshop has ever and will ever create, WFB 8th edition is a solid second place: it’s better than Necromunda (gasp!), better than Man O’ War (I would be throttled for saying this in some quarters of our fair city) and, as always, it’s the better game between it’s cool but not so fun to actually play Warhammer 40K.

That said, it’s getting close to a year since 8th edition came out, and we have only a single army book that’s ‘official’ and one just announced (Tomb Kings).  Granted the Skaven and Beastmen books were written as crossovers from 7th to 8th and work just fine, but there hasn’t been all that much out for the game in the last (almost) year.  There was supposedly a big announcement for the summer, and this could be it: just announced is not another army book (which we need) but a ‘Storm of Magic’ expansion that extends the magic phase and adds in what appears to be some bigger, more powerful MONSTRARS.   Given that my last game I shocked and awed my opponent as my measly lvl 1 Bray Shaman transformed in to an 8’s across the board Greater Red Dragon FTW, I guess— bring on the MONSTRARS!   In addition, it’s pretty obvious from reading some 5000 per side plus battle reports that the magic system (while great) does not scale up when there are half a dozen or more spellcasters on the table per side.  I’m looking forward to it and damn I still have so much to paint…

Reading about this announcement across the interwebtubes you really get the impression that long time Warhammer players love nothing better than to complain about every possible thing.  I just want to shake some of these guys and remind them that in the 70’s and early 80’s NOTHING like what Games Workshop has created and maintained was even close to existing.  Everything miniatures-wise pre-Citadel (i.e.:. before the mid 80’s) was pure shit on toast.  If you think differently, you have your nostalgic head straight up your pre-gen-x butthole!

Rule of the day!

Goal failure! sort of…

10 miniatures a month complete.  Seems easy? Doable?  Yes and yes.  How could I have failed?  I blame the weather and Rackham!  The first week of the month started off awesome: I finished 6 Beastmen Gor and was poised to meet the goal by mid month– if I had had any more primed Gor or Ungor.  Then the weather turned from bitter cold to the drizzlin shits of rain, where priming was impossible.   So I grabbed one of my bigger models, the hound of scathach from Confrontation 3, as a stand in for a Razorgor and that took two weeks.   Eventually the weather cleared and was able to get a mess of stuff primed and I tried to pull it out and get to 10 in the last couple days, but I just couldn’t pull it off.  Still it’s only 103 points…

April has to be 14 or I’m no brushman.

Wow that's a messy table.
probably just mad because that corpse stinks something awful