A computer has beaten a professional Go player. It’s pretty shocking really as compared to Chess, where humans do not stand a chance, Go presents incredible problems due to the sheer number of places that a stone could be played in any given turn. Humans can instantly eliminate 95% of the spaces of play on the board and focus on the areas that most need a stone; seeing the strategic as well as the tactical implications, reading eventual shapes long before the actual stones are played. A computer, coming from the much more flatly tactical game of chess, would have to crunch through all the possibilities, eliminating each only when the entire tactical line of possible moves was ruled out. This proved to be impossible, and for many years computers could barely keep up with middling amateurs (of which I don’t even rank near middling). All I can conclude with is we should be prepared to kneel before our robot masters sooner than later after a breakthrough like this.
I don’t even know what this is nor where it’s from. I just know it’s frightenly awesome. From Wikipeedia: ” is a series of visual combat books published by Hobby Japan, based on the licensed works from Lost Worlds. First published in 2005, it features only female characters in sexual art situations.” And yes, if you were roaming around Hobby Horse in the early 80’s the Lost Worlds referenced are those strange little combat books that filled up the rack next to the microgames.
Gabe on Piracy. Focusing on the lack of service driving people to pirate, not the fact that they can get stuff for free. This goes hand in hand with the iTunes model– why would any one buy an MP3 when they can get it for free almost as easily? The key is ALMOST as easy. iTunes makes it horrifically convenient to spend your money and legitimately get a MP3. A few less clicks without the guilt is the win– amazingly even though you have to play real money.
Despite the rather long acronym for the game(BFBC2), the first blush of both the single and multiplayer have proven to be absolutely over the top. Particle effects, sound and lighting are all nothing short of amazing and in multi: the destructible environments fundamentally change the way the maps are played. Sadly, I’m getting a lot of lag in multiplayer, but that will lessen as I find closer servers to play on.
The single player reminds me quite a bit of Far Cry– one section harkens back to my favorite level: River, but with sound and lighting that put Far Cry to shame.
If you haven’t picked this up, even if you have no interest in the multiplayer game, it’s time!
Without even a published release date YEAR announced (I’ve heard from 2011 to 2013), Amazon has started selling pre-orders of Diablo 3 for ~60$. Is that even the final price? Is that the final box art? Are you giving a giant company a chance to invest your money for up to 3 years and gain interest on it for a pre-order that has only imagined value and from the price is not any type of deal at all, especially since electronic delivery methods may be the only way the game files are actually delivered to the user by the time it comes out?
Hearkening back to my mental state when I first became fanatical about Talisman (1991), Fantasy Flight has announced the newest BOARD expansion for Talisman 4th edition: HIGHLANDS. This puts to rest for awhile the debate about the City expansion being released. Included will be 6 characters– obviously one is the Highlander, and from the tiny pic of the box cover I see the Valkyrie (awesome!) , but I can’t pick out any of the others. I do see a total of three sets of boobs there though.
Blizzard released info on the female version of the monk recently and it looks a lot more DIABLO than the sorceress (who walked straight from rainbow-hued World of Warcraft) and the crouching, degenerate Witch Doctor. Why would her head not be shaved? Note: on the video is the greatest design for an age verification ever.
It’s just not fair at all. I was able to get about half and hour of CRACKDOWN in before needing to collapse into a feverish ball. Terrible.
With the arrival of the Cosmic Encounter expansion and with my stout-hearted board gaming group in tow, we started what will end up being a year long Cosmic Encounter campaign I have dubbed the COSMIC ANNIHILATION!!! The plan is quite simple:
- Play games of Cosmic Encounter – this is a no brainer, but we are going for 4 Planet, 4 bases FTW to keep the games shorter.
- After each game, Aliens that have lost are removed from campaign play and the winners continue.
- Flares of eliminated Aliens are still used in the game, but may not be selected at start of play. (we will have a Live deck of flares and an eliminated deck to fill in the quota)
The idea was that there are Aliens that few people play, either because there is too much text on their cards or they have been blackballed after a few losing games (Citadel), so to give every Alien a go, it was time for the COSMIC ANNIHILATION.
Tripler, Leviathan, Bully(W)
Notes: Leviathan had the Lunar Canon (!) and got 1 planet away from the win, Bully had the Prometheus ship, both Bully and Tripler lost their powers at least once each.
Mirror(W), Deuce, Amoeba.
Notes: Deuce gained zero planets and the Amoeba was destroyed almost completely while allying.
Deuce, Amoeba, Leviathan, Tripler
…and failed to connect. I say that’s some good marketing at work.