Thence, I got Bulletstorm off steam the other day for 19.99 and thought: alright, People can Fly is a pretty good shop based on Painkiller, and even though the main voice actor is the same guy from URBAN REIGN and a thousand other games, it couldn’t be that bad– and it’s not. Though it follows the whole “you are playing a movie” style, it’s fun and despite the whole redneck’s in space vibe (yet again), the dialog is snappy and filthy and far better than the embarrassingly strained Redneck’s in space babble of Starcraft 2.
However, like Dawn of War 2 and lots of other games I try to avoid for this reason alone, if you buy it from Steam you then have to sign in to play it on windows live. Like the true measure of gaming ennui, Diablo 3, Bulletstorm, a primarily single player game has an online all the time requirement? And WHY did this get pirated? Simply put, without Windows live the pirated version is a better experience than if you, like me, did the right thing and purchased the game legally for the PC. Now call me an idiot because I forgot my Windows live login first off, then apparently if someone else is logged in as you (like some childe watching my little ponies) you cannot validate your game or even play it. All of these things make sense, but of course, I just wanted to play the SINGLE PLAYER game and not be connected to the internet in any way. I don’t want achievements, I don’t give a goatsee about anyone seeing on my gamer tag that I have been playing Bulletstorm and finally it seems like it would be a crap multiplayer game, so I have no interest in that (which is sad because Painkiller’s DM was great!).
So to end this rant, I want to say that I do like Origin and Steam (of course) because they offer VALUE to me. Windows Live for PC offers absolutely nothing but total annoyance for all users.