When is the point where we should destroy all thinking machines?

Recently an AI created by Google beat a top player at Go. This AI is scheduled to play against THE top player in the world right now in March. Chess, with it’s closed puzzle-like gameplay has been solved by computers who can never be beaten by a human player again, which is understandable since the game is so limited in scope. Go is different since it’s such a wide open, piece-free board with such an incredible number of possible, good, fairly good and very good moves, that computers couldn’t crunch puzzle their way out of it– there were too many lines of play based on a single placement of a stone to figure out. Humans can do it because of fuzzy logic, and just knowing where a fairly good place is to play as well has having a general plan of what they want to do.  The AI doesn’t crunch all lines, it learns how to play like a person does.

So, I think this March may be a marker in human evolution where we may in the future say: “The day Lee Sedol lost to an AI in Go is the day we should have destroyed all thinking machines across the planet and slaughtered every Google employee down to their families and even internet acquaintances just to make sure, because after that, it was too late.”

Just sayin’.

From Samuel Butler’s Erewhon, Chapter 9,

“… about four hundred years previously, the state of mechanical knowledge was far beyond our own, and was advancing with prodigious rapidity, until one of the most learned professors of hypothetics wrote an extraordinary book (from which I propose to give extracts later on), proving that the machines were ultimately destined to supplant the race of man, and to become instinct with a vitality as different from, and superior to, that of animals, as animal to vegetable life. So convincing was his reasoning, or unreasoning, to this effect, that he carried the country with him and they made a clean sweep of all machinery that had not been in use for more than two hundred and seventy-one years (which period was arrived at after a series of compromises), and strictly forbade all further improvements and inventions”

Steve’s collection

Steve has been exposing people to his fantasy film collection during the ski trip, and so far here are the titles:

The New Barbarians

“It’s neither smart, nor original.”

 

Starcrash


With hottie.

 

Time Barbarians

holy shit.

 

Ator the Fighting Eagle

“Why can’t we marry?”
“Because we are brother and sister”
“I’ll talk with our father”

 

Massive armour and weapons visuals

If you are looking for examples of weapons and armor from across the globe in pictures, look no further than this Pinterest user. He has everything well categorized.

https://www.pinterest.com/magnusbarbadus/

This will answers stuff like:

What does a Gambeson look like?

What types of Morions were used in the English Civil War?

What did Landsknechts actually wear?

What’s the difference between a Dane Axe and a Lochaber Axe?

IDW lands Micronauts and ROM

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Two big comics from my errant youth may be back in action– both TOY BASED and should have been total shit, but both the early Micronauts and the middle run of ROM were excellent.   Yes yes, the endings of both series were quite bad, but at that point both had been handed off to various other teams and artists and it just naturally turned to shit.  I’m very interested in what IDW does with these two.  The plot of ROM was fantastic for one, and Micronauts wasn’t too shabby either.

The only worry for me is that Micronauts has had at least one reboot (not including Micronauts Voyages which killed off all the characters in the end) and it was awful, so we’ll see…  Go Baron Karza Go!

Lamentations Exhibiting at Gencon 2017

Email this morning that is big news for fans of Lamentations of the Flame Princess here in the States– LotFP will be at Gencon 2016.

So the key thing here with a small publisher is to help fund this (James Raggi IV lives in Finland) by buying a bunch of stuff that you need to have.  Buy it for yourself, buy it for people that are for some inexplicable reason do not yet play LotFP.  There’s lots of small stuff, like shirts, and I love the bookmarks during play, so I buy a set with nearly every order, and you should too.

Buy Stuff here (real stuff)

Buy Stuff here (pdfs)

Iconic

 

Necromunda – Cawdor vs Eschers

Got in a good shooting yesterday with the Scavengers scenario.   Matt had a brand new Eschers gang vs my dead-hard Cawdor (with 4 games under their belt) and it was a bit of a slaughter, though in the end, both gangs had to start taking bottle tests which was surprising.  The core issue was that the Eschers were full on close combat, and they had to move across some areas where they got shot up bad.   Also, I had some crazy lucky rolling throughout the whole game.

Matt had the idea to use the Talisman cones (which are USELESS in Talisman) for the status of Overwatch, Running, etc. in Necromunda.  I’m going to pull those things out and throw them in next game.

The new weapon from the community rules I hadn’t experienced before was the heavy flamer.  That thing is super beast.

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Shotguns can work well on overwatch.

Shotguns can work well on overwatch.

 

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Things are about to get real nasty…

This looks pretty good actually

Fantasy Flight is going to town with the Star Wars license and most of the stuff has been great if you like Star Wars a lot, which I don’t, at least in it’s licensed form. Everything outside of the (good) films seems to get super cheesy and overused. The fact is, compared to 40K or even something as generic as Forgotten Realms, there’s not a lot going on in Star Wars, so any user of the license has to stretch out everything– to the point where most of the LCG cards are just artified frames from some of the films.  For example, a stub fighter to stub fighter battle game makes sense but the rebel capital ship fleet vs the imperials?  It’s no contest at all and just seems ridiculous.  It doesn’t help that every goddamn thing from the prequels sucks horribly as well because there at least are different factions instead of just two.

And of course, licensed games nearly always suck (there are notable exceptions!) so FF has an uphill battle with everything they make for Star Wars anyway and has done a great job so far. That said, Star Wars Rebellion looks like it could be good, with an interesting design that reminds me a bit of the old LoTR board game (very old) and Dune (with the Duels expansion). It may be one of those rare games like Star Wars Epic Battles, that both captures the feel of the films and is a good game to boot.

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