May: DOOM and Total War Warhammer

May 2016 is shaping up to be a very important month for PC gaming. Two absolutely critical titles are hitting the streets in the next couple weeks and it looks like i’m going to have to take a few days off to cope with it physically and emotionally.

First up is DOOM. While watching some of the gameplay videos, one should not that this is not a speedy game like the original, it is dead slow in comparison. That said, it does not go the route of horror FPS that Doom 3 does, more like a slow moving Serious Sam with awesome looking kill shots and death animations. While the slowness, especially for the Doom franchise, is sad, I am very excited for the game. I even pre–ordered it due to getting Wolfenstein for free.

Second will be the biggest times suck for me of 2016 outside of Master of Orion– Warhammer Total War. Set in the new destroyed Old World that many of us hold dear from our youths playing WFRP and Mordheim, there’s not a Sigmarine to be seen anywhere, which is a great thing. CA took more time to develop the game after what looked like a Fall 2015 launch, and if Rome 2’s launch and fix cycle is any indication, this is a good thing. While I expect there to be bugs, it should be nothing like the catastrophic launch of Rome 2 (which, while it took them a year, they finally fixed to create an amazing game in the end). The main thing here is that CA is doing things they’ve never, ever done with the TW game (see below).

So yeah, if I don’t show up for stuff in the next couple months, you know what I’m doing!