‘How to’ on making (and more importantly, maintaining) playtest cards in Figma with Google Sheets:
I use paper note cards at first, but then the changes, ohhhh, the changes start to come in and they are very difficult to manage with pieces of paper after about the 3rd playtest or so. And… tiresome.
This allows you to use google sheets to maintain rules, numbers, text, etc and you can easily export to either print or electronic. Great stuff.
Every couple of years I get the hankering to design a game; games that will be playtested but never finished enough to bother publishing, and that’s just fine: publishing is the shitty part. I use MURAL at work a lot to help product development and used it this time for a brainstorm and to build out the basic game space, card typology, etc.. It worked AWESOME. Highly recommend it when you first start design or ideas for anything (even a novel where you have to thread stuff through from plots to character arcs, etc.). It ain’t free though like Figma.
Also for work, Mural was my absolute best friend last Spring when we were still stuck at home. It still helps now that I’m back in the office, but was absolutely fucking critical last year.