Economic impact of murderhoboing – take 2!

Couple weeks ago I had a link to a lady anal-ysing the hyperinflation potential of murderhoboing in a serf/peasant economic model around the 14th Century.  While it was interesting and certainly sparked some discussions, this follow up really takes the topic to the mat!  Very much worth reading if you want to try to simulate the economic effects of that 500 GP that your characters splash into a small economy after killing a bunch of non-humans.  See particularly the bits on Venal Offices– especially since 16th Century Europe has gotten a lot of play recently due to LoTFP’s influence.

Here is the link (thanks SHINE)

And here is the obligatory picture of Alice, Melissa and the Flame Princess after doing their thing: