Came out the day after the weekend the movie was out.
We need to face facts, despite the size of the Iphone 6+, it’s still not a very good form factor for gaming. All the really good stuff, with a few exceptions, is on the ipad (or the 3DSXL!). Mostly I can’t read the stuff on the iphone (I want to say — “anymore” here but it’s not that) since the screen size is still super small, and they just don’t do the type big enough for most games. While I liked quite a few games for a short period, many got too annoying at the screen size to really bother with for long, including, unfortunately, Heroes of Normandie.
So I’m left playing Tigris and Euphrates, (cheating) Backgammon, King of Dragon Pass and now and then, Ascension. For those with iphones and no ipad to play actual games on, I want to point out a game in a genre that I thought could not be done at this size: an RTS!
Auralux 2 is a stripped down RTS game with a lot of stuff going on for all it’s minimalism. The staples are there: real time attacking and moving fleets, building up fleets and timing. The setting is an abstract space war. I thought that there was no way this could be anything good seeing the istore entry, but it is and quite addicting at that.
What’s good about it? It’s an RTS on the phone for starters, and because it’s so minimalist, the controls are super easy. Tap and drag is pretty much it. There’s no base building per se, just minimal upgrades and moving fleets. For the basic gameplay, everything is awareness and timing. When to attack, when to defend and build up, and when to move a fleet to a strange position for a ‘drop.’ I figured from the demo I would play just a little bit, but then it got real addicting once I tried some of the not-free constellations. They have some really odd stuff, like moving planets, super novas and the like. This adds some tactical challenges that are not present in the free demo so if the demo doesn’t totally grab you but you like it, grab one of the constellations.
The game is relaxing, but it does get very difficult at the INSANE stars within a constellation. I’ve only beaten the base one and the first Constellation so far. There’s one level I just CANNOT get past currently.
Best thing is that it’s free for the basic game and just a few bucks per constellation (about 8 levels each) after that. I’d recommend getting the free version and then one constellation if you liked that. If you can finish all levels in that constellation, you are probably going to be itching for more.
A rare occurance: an iphone game recommendation!
This is very long, but has a lot of great old school D&D and TSR stuff.
We were at this garycon, sitting just outside this room playing Numenera.
To hit rolls, spell casting failures, botched sneak rolls, now we have recovery rolls to jeer and laugh at other players when they fail, especially since in some situations PC’s make a huge effort to supply healing potions, roll skills to stabilize fallen compatriots and then, they roll their recovery like this!
Thank you, 13th Age.
no man’s sky is a bad game. after 2 more hours of play for a total of 5 hours there is jack shit going on. the procedural nature of all the planets means they are all more the same than different. i can already feel the desire to quit this game. (though there is a small voice saying play some more because you may find some new shit)
the game is becoming more and more boring exponentially. if the first couple of hours of play could be BUILT upon no man’s sky would be a HIT, instead it almost immediate becomes repetitive and dull as shitcake.
this game is going to have to pull off a miracle to not be considered a complete and utter failure.
i could talk in deal about all the shitty stuff in the game(combat, resource management, doing the same search and find shit over and over) but you can just search youtube for reviews and there are plenty of them that talk about how the game is shite.
i’m not going to report anymore on no man’s sky. it’s not worth playing or talking about. there are 1000’s of other games that are carefully crafted experiences which are worth everyone’s time.
hello games, never again will i purchase your shit.
no man’s sky on PS4 has no install. wtf. no install. after playing so many games on ps4 and getting used to a 10-15min install process, NMS has no install. that was the first signal that there was no MEAT in NMS. SURE the game is procedural so you’d expect the game to be lean, but ZERO install? red flag. a 1GB patch did install, so i’m gaming on v1.03 of NMS. there was no manual in the game case. fuckthat for 60$ plus tax i want a unless manual! hello games is making hand over fist moneyhats i guess. i mean 10 people studio, sounds like they stayed independant, didn’t take dev money from SONY, so like let’s say hello games is getting like 20$ per copy sold for NMS. i bet they sold at least 500k copies, which is like 10 million bucks. or a million a person for 3+ years work on the low side. what does that matter? if you charge full price for game you need to give the player full price trimmings. this is what will come out in the press and with fans over and over, is NMS worth the full $60 price. after 3 hours last night i’d say for most players NMS is overpriced.
it’s a survival/exploration game. that should be said by the developer over and fucking over. that is what the game is. there are other games that do the same thing but don’t hide behind the whole “infinite universe” shit. from 3 hours of play i’m already seeing how in this “infinite” sandbox the similarities between locations (planets/moons) will be rather HIGH. that is disappointing if not expected. their procedural content generation technique is NOT designed new types of basic animal locomotion for example, no it is just using basic models like two-legged creature, four-legged creature, ooooh and yep you guessed it six-legged creature. and these creatures, what the fuck do they do, NOTHING. shit they don’t eat, shit, attach each other, mate, etc. they just are there, 3-4 at at time as background. ya sometimes they are hostile to you and you have to beat them back which feels like SHIT. the FPS combat on planets feels like shit and then you are shooting some little crab thing and it feels like stupid shit. you’ll never see TRULY fantastics creatures, like that monster from The Thing, Falor from The Neverending Story, Alien(s) from the Alien series, etc. the devs didn’t have the resources to create really fantastical types of creatures, nor the time / processing power to properly animate them and breath life into them with interesting AI. OF COURSE I’VE ONLY PLAYED 3 HOURS SO WTF DO I KNOW BUT THIS IS MY BOLD PREDICKTION. the creatures in the game will be super fucking boring and hollow.
survival from the very start! little to no tutorial showing what you should try to do. this is a strength because you a freaked out about how to even survive right out the gate. i have not died yet, but many people have immediately and talked about that experience online. that is excellent.
no one told me that killing plants/animals was “bad” with some shitty little tutorial messages. you find out that when you kill shit causing omnipresent sentinels to come and investigate with little scanner bots, if you keep killing shit while sentinels scanner bots are watching you, the bots start attacking thus a cycle of escalation like getting stars in grand theft auto begins. okay that is fine and works to add more consequence to your actions. you can’t just fucking kill everything you see without getting fucked by the the robot guys. okay fine. you find that out yourself while playing. perfect.
far as i could tell right away are tasked with repairing your ship, which requires collecting elements(iron, plutonium etc). you can mine shit with laser gun omnitool thing. that is fine. you can send out a scan pulse to find the shit you can mine. okay that is fine. the graphics of the planet you start on feel okay, they feel kinda low budget/procedural in nature.
SOUND, very meh. the music is okay but nothing in the ambient sounds of the planet i was on made it seem very alien.
the weather was clear and cold i think. you have to manage a resource which is your spacesuits power to shield you from either extreme cold or extreme heat. if the environment shield goes to zero, you start taking damage i imagine. i never let it go all the way down to find out though. charging your heat/cold shield takes the yellow elements.
TAKING DAMAGE. yes you take damage from being attacked and also just walking around over time, and you fix that game by consuming RED resources, which are elements like Carbon which you get by mining planets or killing animals. BUT you can also use a element like plutonium to heal yourself i think because it is red. i think, can’t really remember but there seems to be some leeway in what you can use to “heal” your character guy.
i think there is a combat shield or something, but i’m not sure really. something that sops up the first couple hits before they start doing real damage, but i’m not sure because there wasn’t a tutorial to explain and the game comes with no fucking manual.
you can’t just press one button on the controller to heal, you have to open a menu, click on which thing to repair(heal), which opens another menu and choose which element/item you are going to use. this is difficult to do when you are running away from something or being attacked as you still stop dead in your tracks to process this action. THAT IS FINE it adds tension and causes you to make sure your shit is fixed up nice before you try to explore something that might be dangerous.
gaymers everywhere have wanted the top to come off No Man’s Sky ever since the game was teased back in 2013 at the VGX extended night of game commercials and press jacking off ‘awards’. a PERFECT tease. have you experienced a perfect tease before? something that gets your cock/clit hard as steel? that feeling of INTENSE anticipation? YEP that feeling is what happened all the fucking way back in 2013 for me and many other gamers for No Man’s Sky. fuck i bought a PS4 because for a time it was suggested that Sony had scooped up NMS as a exclusive for the console, though originally it was going to be PC, or some shit but then it was going to be PS4 first then at some later time PC, fuckitall now it’s on PS4 3 days before the PC release. i digress, NMS launches TOFUCKINGMORROW.
okay, you don’t give 3 fucks about NMS because as you keep telling everyone, based on the trailers of the game you’ve seen NMS looks like a fucking boring gayme. that’s fine, stick to your CoD or macho Dark Souls masturbations, you’re not part of the target audience. trolling rock hard NMS fans is easy as slapping a child for making too much direct eye contact with the disabled.
NMS does not appear to be the work of jesus or peter molonyx. thankfully on the later. the devs of NMS have offered details about the game in a mostly restrained fashion, never over promising about the reality of what you can do in the game. the devs have hinted at things without spoiling what could prove to be a fun learn as you go exploration situation. the devs of NMS hinted that the game world of NMS is large (procedural generated galaxy or universe) but never did they say horse shit crazy stuff like pete molonyx is notorious for(and always failing to deliver). thank you devs of NMS, i think you should be honored for not overhyping your product. the fans are doing all that shit for you as they will/should.
a “big” game made by like 12 or so people, hyped to the MOON by fans. NMS releases tomorrow and i will give some daily reports on what the game is like. i will let you know from my hands on impressions from playing 2-3 hours night, how a middle aged married man with child plays games.
OH, fuck i almost forgot, the devs to my knowledge have said ZERO about DLC for No Man’s Sky. how? is it because they will offer that shit at a later date? the devs have said they plan on bringing more content and features, though they said it in a way so that one thinks it will be at no additional cost. hurray for that if that turns out to be the case. perhaps Sony will be paying them to keep players buying PS4s to play the game. who knows. a game coming out in today’s DLC assraping market which has no day one DLC announcements is a fucking winner.
I spent part of the day looking for BLACK PAINT. The GW store was closed, and none of the other gaming stores had it in stock. I’m not even looking for Vallejo game color here and even would have settled for P3 black which I’m sketchy about until I’ve tried it. There was no black paint anywhere at all. I guess there was some new game out and people in the area are painting. A LOT. I should have called first right? Fuck…
I had four Legends of the Old west guys to finish up and I almost did until my Vallejo BUFF exploded (my fault, as I squeezed the tube too hard) across the backs of two of them. No terrible damage, but they had to be rinsed off with water which ruined the sand/PVA glue bases and touched up. It was one of those moments that I’ve had before where you just want to throw in the towel and quit painting for a time, but unfortunately this can last YEARS. I pushed through and the other two are done and the splatted cowboys are all touched up just waiting for the bases to be finished. I dropped a miniature and chipped the paint a few years back and quit painting for a year or so after that. Fixing would have taken about 30 minutes of work, but I was EMOTIONALLY MAIMED from frustration and couldn’t bear to do it. I won’t let that happen again.
Otherwise it’s been a weekend of children birthday party with today the first day I can do stuff. I played a lot of Mount and Blade: Warbands and must say, that is an addicting game. While I like the campaign and collecting guys, I really enjoy riding around with my massive meat cleaver — cleaving. This is why I can’t get into FIRE AND SWORD because it has guns and you just can’t do that… cleaving …any more. I took my first castle with my new guy today, so that’s progress.
I’ve got two more days left of vacation before it’s over (effectively due to a camping trip) so we’ll see what sort of painting I can get done. It sorta sucks to be off when no one else is off, but them’s the breaks.
Otherwise I’ve been working on a design for a miniature focused RPG. Sounds insane? Maybe. It’s something I’ll experiment with probably on Roll20 for a bit before posting about it more. The core thing is it will strip down the stat line compared to all but the most OSR-based games and the fights will be unapologetically for many, many miniatures.
The makers of the new wolfenstein had the audacity to put out a new Quake episode for it’s 20th birthday.
I am up north so my posts will be shite. No pictures of hotties or screen grabs.
here is the link with more info