The races look good. Voices are cartoonish (not like the old game wasn’t cartoonish though…)
There are many, many flagrant kickstarter horror stories and scams (look up “Ken Whitman” and you’ll get a fuckin face full with just one guy), but there are many that are much, much more subtle in their failure that people don’t really bitch about, because they only sort of suck, or only sort of failed to deliver the goods. Here is a list of failed kickstarters for me and some of these are real questionable —but not overtly failures. Have they failed so far to deliver on time? Fuck yes. Are they scams? Possibly. This does not include a list of kickstarters I backed and then never even used the games or stuff yet (like Bulldogs!, Wasteland 2, Planetary Annihilation (the pre-titan version) as those are MY fault and not the fault of the creators.
Double Six dice roller, estimated delivery: August 2014
This kickstarter was 10$ for a set of D12’s that have D6 dots on them, or have the FATE +/- on them. This kickstarter still has not delivered and has been so long in coming that, since I don’t even play FATE and likely never will again, I don’t even want the dice I ordered. FATE does not suck for some people, so I have friends I can give them away to at least. Using them for other games is a possibility. Apparently this will ship at some point? Fucked.
Journey Wrath of Demons, estimated delivery: July 2014
All I wanted was to follow this because the mini’s looked cool and get a T-shirt. It never came. What’s more, when I tried to set my order for one as a backer, they only had SMALL sizes left. Since this kickstarter looks like it failed for all of it’s backers, why would they care about a little thing like a tshirt…
Exalted 3rd Edition: Estimated delivery: December 2013
This is incredibly late and so far a failure, but apparently this too will get delivered some day in the far future because otherwise it looks like a huge fucking scam to me. They had a debacle early on with one of the developers having health problems, but as a the producers of the product, you give that guy a rest and move to another developer who can deliver, which even after months and months stretched into years, doesn’t look like it happened. It’s so incredibly late that the market for this type of game is gone. I got a beta version of the rules on the internet (not even sent to backers!!!!) and I can say for sure I will never, ever play this except goofing around (and who has time for that when there are so many other good RPG’s to play?). 2nd edition Exalted captured the imagination certainly, but the rules were just a horrible, horrible mess. 3rd Edition looks like a slight step up, but why would anyone want to bother with something this grossly complex in 2015? After reading the rules, I commented that stunt descriptions BEFORE the die roll is a horrible design decision that has since been changed in other stunting games, but was shouted down by the fan boys. You can imagine what sort of lickspittles are surrounding the designers when you get this sort of jagoffery from just internet fansies.
Martin Wallace’s Moongha Invaders, estimated delivery July, 2013.
This was a game that had 500 copies made a mess of years ago and the kickstarter was going to bring it back to the masses. As a Wallace game, it had high marks all around, but so far, it has never come and now it’s ridiculously late.
This tanked and the guys said so. However, we got FREE memberships and assets to Roll20, so they hooked up backers solid. Can’t complain about this one really.
Star Citizen, Estimated delivery: Nov 2014.
This is the big one– so far this is the big scam that has THOUSANDS of people on the hook for what looks like vaporware. There is tons of ‘content’ for this game: ship designs, 3d models, a semi-playable combat engine (didn’t work when I installed it), info on planets and trading but this game is nearing a full year late–and I really don’t think it’s ever going to actually come out. Every time I see a youtube video or read a kickstarter backer post I think more and more that while this turned out to be a scam, they didn’t mean it to be in the beginning. Something is very, very wrong with whatever this team is doing. It’s constant press about nothing–in a way much like Master of Orion 3 was. Maybe someday this will deliver, but it’s not looking good. When you back a game that hasn’t started development, be VERY wary. For example while Banner Saga shipped and looked great, but is one of the worst games I’ve ever played, with some of the worst sound design imaginable–that was 50$ blown. I think Star Citizen will be case in point why you do not just give people a bunch of money to do whatever they want with it before there’s anything. Since they already have your money, they will do as they will and won’t focus on shipping a product to compete in the marketplace. While I think this group is working on something, it’s obvious more and more from every single update or youtube video that it’s far off the rails and a fuckstarter.
I haven’t been posting for awhile, sort of the end of summer, after Gencon blogging blues (and I’ve been playing a lot of Planetary Annihilation to boot). As penance, click the broad and it will take you to an interesting iOS game I’ve been looking at picking up. After the fun for 20 minutes but ultimately totally boring Fallout Shelter came out, I’ve been looking for a good 4X game in that style and I found it! That’s the subject of a different post altogether.
This is long but yeah… Titans?
Master of Orion is a masterpiece of strategy gaming. The second one was fairly good too, but the first for it’s clean design and minimalist micromanagement was top drawer. Many teams have tried to build a better MOO and all have failed because whenever I play them, I just want to go play MOO instead. This excludes the boardgame ECLIPSE, which is the perfect MOO game that isn’t on a computer.
So it’s 2015 and the bad bad bad taste of Master of Orion 3 is probably washed out of most of our mouths and anuses and there is an announcement by the World of Tanks people that they are doing a new MOO game. All I can say is GOOD LUCK. They are going to need it. How many have tried since 1994 and failed? So many… so many…
Perusing, I found this on reddit as a response to a user asking “why should I hate Master of Orion 3” and it made me… well, read it yourself:
it pretty much breaks down like this:
imagine that you love bacon. bear with me and suppose that you also love cheeseburgers. perhaps they are even your two favorite foods. now, imagine that you open a menu at a restaurant one day and are for the first time ever presented with the prospect of a bacon cheeseburger. in a highly elated state, you place an order for one and steel yourself against your barely manageable level of anticipation. you are quite possibly looking forward to this bacon cheeseburger more than any other meal of your life up to this point.
(i have to pick up the pace here, because the stunning accuracy of this analogy is forcing me to revisit feelings that, i swear this is true, i do not want to consider even so far as to continue describing them).
your bacon cheeseburger… takes four years to arrive. your server, however, pays you frequent visits to assure you that the burger is not only succulent and delicious, but that the chef has already finished preparing it and the only reason that it is not already in your hands being devoured is that it has been detained by the outpouring of praise and admiration being showered upon it by the kitchen and wait staff in the back of the restaurant, slowing the plate’s progress to your table.
but it’s (seemingly) ok: your bacon cheeseburger finally arrives. the wait has been nearly unbearable. in a haze of anticipation, joy and relief that threaten to impair basic cognition, you whisk the bacon cheeseburger off of your plate and take a ferocious bite-
-into an actual, physical piece of shit, -fecal matter-, sandwiched between two hamburger buns. there is no bacon. there is no cheese. it is disputable as to whether this can even legally be described as a “burger.”
a piece. of. shit.
it doesn’t matter who the fuck you are, or whatsoever, at this point, your experiences with or opinion of bacon or cheeseburgers are. there is no reason whatsoever to think that anybody, under any circumstances, would ever, EVER want this piece of shit sandwich.
THERE IS NO REASON.
in fact, the global repercussions are so disastrous that every single article of bacon or cheeseburger, in any format, cease to be prepared or sold anywhere in the world ever again. nobody will ever even approach the shame and awesome disgust associated with the bacon cheeseburger ever again.
try as you might, no matter what you eat or drink or pray to, you can never remove the shit taste from your mouth. or your soul. ever.
THAT, good sir, is what is wrong with Master of Orion 3.
it is literally Hitler.
Well well… while I had heard rumors of a Warhammer Total War (now confirmed via a leak– but we all knew it was coming anyway) I had no idea there would be a Battlefleet Gothic as well! BFG is one of those great rulesets from GW that I have never gotten to play. It was a huge influence on Epic40k (which tanked commercially, but I really like the rules) and many other games. I have a set of BFG with no ships that I bought off a buddy and I will have to make some out of paper or legos and try the rules out before the video game hits. This looks really great, but frankly, Warhammer games have been very hit or miss for me. Dawn of War was ok, not a great RTS by any means, and most similarly good but not great. Warhammer Quest on the ipad I thought would be amazing, but I just ZZZzzzz….
Here is a pic from the game. One to watch for sure.
I survived the steam Xmas sale until this morning when I saw Dominions 4 on sale for 9$. This is well worth the scratch if you like strategery. I have not delved in to 4, but I have spend oodles and oodles of hours on 2 and 3. It’s a super deep game, but what’s awesome is that the multiplayer ACTUALLY WORKS since it’s tick based rather than everyone sitting around on one machine like Matt and Steve and John on HOMM 3.
Don’t let the graphics fool you, this is an awesome game.
When Runic broke up I was glad because it meant this set of developers will be putting out TWO good games instead of just one. While we don’t know what’s going on with Runic these days except rumors of some sort of MMO for Torchlight, the ex-guys have formed Double Damage games and announced Rebel Galaxy.
It looks like an FTL, Space Pirates and Zombies, Elite type of thing and that’s awesome. I would love a Mount and Blade style game IN SPACE.
Here is the trailer:
ahhh… the unlucky ’13 year was quite a year for games– or, dare I say, it should have been. We had some MASSIVE releases last year with the culmination in some cases of decades of work for some development teams. Yet for all their glory, the massive budget games were not the ones that I played and enjoyed, with a few exceptions.
Let’s run down the releases I got to play. Now I’m an ancient person with familial and work duties so there’s no chance in a given year that I’ll be able to play even close to everything that’s good. I have to make choices– very difficult choices with my budget of TIME.
Here we have the list of stuff I played or was seriously considering in order:
Anarchy Reigns: This was the first game I bought in 2013 and it was…not great. The price tag was good at 25$ or so, but I couldn’t get through the single player and the multiplayer, while interesting, just didn’t hold my attention. The key issue was the core of the combat system– it just wasn’t all that great. Compared to the AMAZING Urban Reign for the PS2, which is quite similar, it was a vast disappointment and from the ex-Clover team, that was sad.
Crysis 3: I am a huge Far Cry fan and though it pissed in my mouth with Far Cry 2, I still like the original developers a lot and I picked up the original Crysis and it was great fun. I haven’t bitten on 2 or 3 yet but probably will in the future. I guess what did it for me was continued play of Battlefield 3. Crysis 3 just seemed redundant and I didn’t buy it.
Hotline Miami: The first indy game of the year I picked up. The ad campaign for this one was so incredible it was a must buy. I never finished it — to be truthful after the school shooting last year I just couldn’t play it anymore– but I got a long way into the game before moving on to other games. It was awesome.
Hear of the Swarm: Ok, for all it’s polish, Starcraft 2 is not fun for me to play. The single player is quite boring and the actual storyline EXECUTION is just shit (the ideas are really cool though, just executed poorly and all tongue and cheek with the shitty-accent space rednecks and trying to be serious at the same time plus romance? what a space pissery!), the multiplayer, the meat of the game, feels like a fucking chore to me. Plus, it’s a terrible annoyance to have to use Blizzard’s version of steam and ALWAYS BE ONLINE. I figured out finally that as much as I love RTS games and Warcraft 3, I’m just not a Starcraft player so I skipped this one and will likely never play Starcraft 2 in any form again because it’s jsut goddamn tiresome.
Call of Juarez: Gunslinger: This was an impulse buy and I didn’t get through it but played it a bit and was impressed. It’s essentially a rail shooter with a CRAZY story integrating with just about every Old West hero in the late era (think Jesse James/Butch Cassidy). If this is cheap, pick it up, you won’t be disappointed even if you get like 3-4 hours of play only.
The Last of Us: Ok so this was a PS3 exclusive and I had no chance to play it. Apparently this is a great game for the story as it integrates stuff from the hugely influential THE ROAD into a zombie shooter. I just wanted to note that if this had come out on other consoles, it would have sold a LOT more copies, especially PC. Plus this has that short lady that’s in all the fucking movies these days that is always talking too much on screen.
Xcom: Enemy Within: This is a follow up to Xcom: Enemy Unknown from 2012 and I just didn’t bother with it despite my love for the first game. I hope this combat engine sees more life as it’s great. I will pick this up eventually…
Company of Heroes 2: Ok so here is a sequel to one of my favorite RTS games. COH, along with Warcraft 3, redefined what I wanted out of an RTS, and they did it in very different ways. Unfortunately, the ENTIRE COH team left Relic Games long before COH 2 was started and I read so many bad things about the game that I didn’t pick it up. The comments from Russians about the game is pretty crazy if you check metacritic– I guess they forgot that Stalin was a murderous dictator that was able to save the country from another murderous dictator?
Rogue Legacy: While I don’t have a controller to hook up to my PC, I gave this one a shot and it was pretty interesting. It’s not Battle Block Theater though.. no sir. Hence, I had problems playing it for very long.
Dota 2: 2013 IS the year of DOTA2, hands down. The game came out of beta and everyone was playing it before, and everyone and their MOTHER is playing it now. It is the best game of 2013, no question about it. Obviously it’s a game that doesn’t appeal to everyone and it’s a very very deep rabbit hole to get into (and you have to practice) but I think this was a huge release for the year. It’s tough to say it was the best when you want to give it to something new– since the game is getting close to 10 years old from it’s first incarnations, but DOTA 2 is by far the most important and best game of 2013.
Saints Row IV: I loved Saint’s Row 3. Loved it and played the shit out of it. IV is excellent— except I can’t play it anymore. Whether it’s my configuration (unlikely) or a patch I can’t tell, but the game will no longer run on my computer. I got 20 hours in and then simply had to stop playing after one of the patches hit. I uninstalled, reinstalled, check the interweb tubes for a solution which ended up being “wait for the next patch” which I don’t even think ever came. Sad that they didn’t take their PC users seriously this time around.
Diablo 3 (consoles): The monumental failure of a game that is Diablo 3 hit consoles in 2013 and they did a good job. Unfortunately, the game is fundamentally flawed and cannot be ‘fixed’ with the removal of the real money auction house. This is what happens when you spend 12 years and millions of dollars on what amounts to a PAY TO PLAY iPHONE GAME.
Total War Rome 2: How the mighty have fallen. This was my fucking BIGGEST disappointment of the year. I warned my wife and wee children that I would be huddled in the basement for MONTHS on this fucker, but I put in 40 hours of frustration and was done. Rome 1 was my second choice for game of the DECADE from 00 to 10 only second to the almighty Warcraft 3. What the fuck happened? 1) Too large of a budget 2) Too short of a timeline 3) crappy battle engine. This series is dead to me. Shogun 2’s battles sucked despite EVERYTHING else about the game being excellent. The design choices + the battles being shit tanked this game forever. Warhammer Fantasy Battle Total War will suck.
Path of Exile: Another Diablo 3 killer, I did not get a chance to play this and probably won’t. It’s been on my radar for a long time, but — I just want to keep playing Torchlight 2– like forever.
Battlefield 4: Why come out so soon? I still feel like I didn’t have the time to get into BF3 and ALREADY there’s a new BF game out? And it’s not an offshoot like Bad Company or 2142, it’s the full on thing… why? I just didn’t want this and saw no reason to buy it. This does not need to come out every 2 years…
And for all that– it’s still just the year of DOTA 2.