i’m pretty sure i played this ASSassin wrong. first, i could not resist the temptation to keep using that knife with +100% mf. i transferred the MF knife from TugandRun just so i could keep finding the sweet sweet loot faster then normal. i gimped my ASSassin for the sake of loot find. that is bad and proves that MF is a bad thing to put into the game, right?
she’s got the knife, so she’s not using the katana’s. just knife and shield. sure i thought at the start i’d only switch to the MF knife for the last killing blow on bosses and for opening chests and such, but i’m lazy. i just ended up keeping the MF knife equipped all the time. i think removing the quick weapon switch from diablo 3 is a great idea, it is not necessary and puts more emphasis on skill configurations and their use.
what would go well with the knife fighting in the assassin’s skill tree? TRAPS. i put almost all her danged points into lightening trap shit. it works i guess. not very fun play i must say. she’s the least fun of my character so far, but i think it’s mostly to do with the fact that i just played her using TRAPS and not her punchy punch punch skills. the class is supposed to be a punchy punch i think.
the running around with the power run fast boost skill throwing traps around works, but it gets pretty fucking boring. i have a bad feeling duriel will fucking kill biotchlips quick.
perhaps the amazon next?