Holy crap

Monster Brains posted a HUGE collection of Ghanian and Nigerian movie posters.  I just can’t get enough of this stuff.  What’s awesome is that you’ll see some newish hollywood releases mixed in with 70-90’s stuff as well as HK and Bollywood movies in one god awful mash of amateur art.  Friggin amazing.

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Rome Total War 2 is now what it should have been

And it is now in the realm of pretty fucking awesome.  Last year, if you bought Rome: Total War 2 it was a bit of a mistake for everyone involved, players, developers, fans, families of all involved.  I’m a long time fan of the series, having started with Medieval Total War back when it was sprites on a 3D map (looots of spriiites!!!) and it was a great game,  though the fact that it was one single fight per territory (you didn’t move your armies around inside territories in the older games) made it a bit small.  Reminiscent of Ghenghis Khan 2 by KOEI, it was still totally awesome.   Rome 1 brought the jump to 3d and was, along with Warcraft 3, the best game of the decade. While the newer games were amazing in their own right, especially Medieval 2 and Napoleon Total War, something happened during the second run of the Shogun Series to sour me on the battles– and while the strategic part of the game is important as a framework– it’s all about the fucking battles. Suddenly, they felt cartoony and too fast and too arcade like, which is silly to say since the graphic details went through the roof in quality.  When I first saw the asymmetric uniform designs of the units in Medieval 2, I got a huge claymore-sized boner for real.  Yet the battle gameplay in Shogun 2 was not good despite the game’s overall polish, I just could not get into it.  Rome 2, at first, followed suit much to many player’s disappointment.

With a series that has so much going for it, and has such pedigree it was shocking to me to suddenly get a Roman Shower from the company with the 2013 release.  I  played for about 20 hours (a SLIVER of the amount that I would normally play a big TW release)  and uninstalled the fucker until a couple months ago, when I noticed that some of the guys that make TW battle videos had switched back from Medieval 2 to Rome 2 after apparently giving up on the game.  I checked out some battles and noticed that formations worked much better, phalanxes actually PHALANXED and the archery didn’t look so shitty like it did in Shogun and Early TW.   Added to this, the Emperor Edition upgrade was free to all previous purchasers which included a massive campaign detailing the Roman Civil War.

Now I’m merely 85 hours into the grand campaign and I can say I won’t be going back to any of the other Total War games for a long while.  Over the year since release, they shined the hell out of this game.  Performance is much better, the battle AI, the battle mechanics and the flow of the game has been completely tweaked.  While battles are the most important core part of the game, the campaign play is actually where you spend most of your time and it’s far superior to the launch version.  The AI especially is now quite brutal and with suprising frequency will cause you all sorts of problems– including sea borne invasions which were impossible for the AI to pull off before Napoleon Total War (just a few versions ago!).  So you could sit as England or Italy and just send out armies to conquer everything around you on the ocean, with no chance or reprisal. Not so anymore.  I had a really tough time as Rome early on. What’s brilliant about the AI now is that if they percieve you are strong, they won’t mess with you, but if you are seen as weak, like losing a bunch of battles in a row, they will join in and try to take a piece of you before someone else does.

Later in the campaign game it becomes less about gobbling up small kingdoms and more about HUGE wars that take decades and decades to finish up (if ever) with massive empires.  Since coalitions of factions normally stick together, and factions will become client states of you (unlike other TW games where the option was there but they never would actually do it), sometimes taking out a small kingdom on your border leads to war against EVERYONE on the side of a map.  I found it out the hard way when I accidentally went to war with the entire Achemedian empire (Persia and the like).  I was able to eventually take the war to them, but not before many legions were swallowed in the desert and mountains of Asia Minor…

So here are a bunch of pictures.  This is a long post about a really great game that finally came into it’s own.  I think the developers have done right by the series after a really fucking huge misstep last year.

 

So the new Aphex…

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It’s Musak for the space ports she would show up in.

It’s very complex.  I wanted to give it a few listens (many listens for certain tracks) to give my complete layman’s take on it.  For starters, it’s not the best Aphex Twin record ever, but I would slap it squarely in the Analord/Tuss paradigm of his work– if you liked The Tuss stuff especially, this will be an excellent listen for you.  And I do mean excellent.

What’s best about SYRO is that similar to much of Aphex Twin’s later work, it rewards careful and repeated listens.  There are things going on that you will absolutely not catch the first time through, and many of the changes are incredibly subtle.  It’s challenging, and I love that about it.  That said, this means the album is not easy to get into, and defies casual listening a bit.  Who gets an Aphex record for casual listening anyway?

Favorite tracks?  At first my favorite track on the record was the Japanese ONLY track called  MARCHROMT30A edit 2b 96 [104.98].  Get this for sure if you can.    Other than that, PAPAT4 is excellent and the middle of the album is just fantastic throughout.  However, the first two tracks are probably my favorites (minipops and XMAS_EVE10).  XMAS is an absolute MONSTER electronic track at over 10 minutes.   Like Druqks’ Mt Saint michel mix+st micha, XMAS has many complicated and layered changes leading to a point where you think the track is over after culminating it’s core melody, but it keeps going into places beyond.  It’s one you will listen to over and over and over and keep finding new stuff going on.   Minipops is probably the poster-child for this record, if there was one track that captures the essence of the entire album, this one is it.

That said, there is one stinker on the record– that Aphex Twin likely slapped on their to troll the fans.  I won’t spoil it, but you can likely guess (it’s not the last track!).    The final track is a song that I heard first played from a piano swinging in the air last year on some video on youtube.  It’s very pretty and Druqksesque but quite a contrast from the rest of the album.  The second to last track (let’s just call it WASR10 for short) is just OK.  The rest of it is pretty awesome and rewards careful attention.  Still, not his absolute best record (which is Come to Daddy IMO), but highly recommended.

Cosmic Encounter for the iPad/Android Kickstarter

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Yeah!

There is only one best board game in existence and it’s Cosmic Encounter.   What’s more, the Fantasy Flight version is absolutely superb and everyone should have it and play it.  That said, we can’t always get together to game in person, quite rarely actually, and while I played the current online version, it was really JUST the mechanics and is missing the biggest part– human interaction.

So I’m really quite excited about the direction the Cosmic Encounter iPad version is going.  First, they’ve stated that they won’t have a game engine powering the game– the pieces will be there but the PLAYERS figure out what to do with it.  That will free us up to handle all the crazy stuff, and they won’t have to program what amounts to an insane amount of edge cases that Cosmic Encounter would require.  In fact, Cosmic is a game of almost ALL edge cases!   Secondly the focus on Voice.  It’s going to be key for Cosmic to be fun in it’s (near to) true form that players can wheel and deal, and a little text box just isn’t going to cut it.

Anyway, I’ve gotten fucking hammered with Kickstarters lately (Feng Shui and the 13th Age Glorantha Kickstarters) and a few of the video game ones I’ve backed have been failures (Planetary Annihilation is a great example) so I was a little hesitant– but this is the king of all board games and could be a great experiment in both implementation of a social game and the evolution of Cosmic.

Here’s the link.

Army Fucked

This is like a train wreck that I couldn’t look away from.  I watched nearly the entire 2 hours.  There are two videos, skip through some of the army review once you get the gist.  Mouth you will fucking love this.  This guy is being GENEROUS with his critique of these paintjobs splattered across such an amazing army to boot.  All of it looks like absolute hack shit–the vehicle models– my god what an atrocity against those sculpts.  I have no idea who the painting service is, but they won’t be around long.

Server poop

Not sure what happened but the server this site is hosted on pooped out and I lost about a month (which was 2-3 posts really).  All seems to be back to normal but those posts are long gone apparently.   I’m going to put a picture of a hot chick here for now until I make it up to my 2-3 reader while I recompose the dreck posted before.

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Economic impact of murderhoboing – take 2!

Couple weeks ago I had a link to a lady anal-ysing the hyperinflation potential of murderhoboing in a serf/peasant economic model around the 14th Century.  While it was interesting and certainly sparked some discussions, this follow up really takes the topic to the mat!  Very much worth reading if you want to try to simulate the economic effects of that 500 GP that your characters splash into a small economy after killing a bunch of non-humans.  See particularly the bits on Venal Offices– especially since 16th Century Europe has gotten a lot of play recently due to LoTFP’s influence.

Here is the link (thanks SHINE)

And here is the obligatory picture of Alice, Melissa and the Flame Princess after doing their thing:

hobos